Helldivers 2 Enemy List: Full List Of Enemies Weaknesses

Helldivers 2 Enemy List: Full List Of Enemies Weaknesses

Helldivers 2 is a thrilling dystopian game. Players fight deadly robots and alien bugs. The game presents varied challenges at various difficulty levels. Understanding enemy types and weaknesses is crucial. Strategy is key to winning battles. Understanding the enemy improves teamwork and survival.

Automaton Collective Enemies Trooper  Raider  Marauder

The enemies are humanoid robots with different weapons. Automaton missions frequently feature them. Their weakness is headshots and grenades. Target their heads or use explosives. These robots are quite defeatable. Machine guns to grenade launchers are their weapons. Troopers are less advanced than Raiders and Marauders. Move around to avoid attacks. Cover well to minimise damage. On missions eliminate them first. Carefully handled they pose little threat.

Commissar

Commissars lead advanced Automatons. More accurate and call reinforcements. Their weakness is headshots and grenades. These robots have lightweight armour for mobility. They use pistols and blades. Players must be vigilant during battles. Remove them quickly to avoid reinforcements. High damage weapons are eliminated effectively. Avoid close combat to reduce risk. Direct fire at their heads for faster results. Eliminating Commissars stops enemy drops.

Scout Strider

Scout Striders are Automaton operated walking turrets. They're slow but well defended. Their back pilot is weak. Bombs or rockets work well against them. Players should stay away. Turret legs deliver melee attacks. The safest way to target is from away. Kill the operator with precision weapons. Striders get harder with difficulty. Teamwork speeds up takedowns. Keep moving to avoid turret fire.

Berserker

Berserkers wield chainsaws in supremacy. When they see players they charge. Their head or torso are weak. Submachine guns or bombs work. Players should stay away. They can slow down by destroying their legs. Aim carefully to maximise damage. Berserkers must move to avoid attacks. These fights benefit from high mobility weapons. In close combat they kill. Being cautious protects against Berserkers.

Devastator

Variant Devastators are heavy robots. Types include Armcannon Heavy and Rocket. Their heads are weak. Cover is needed to avoid firepower. Arms that penetrate are effective. Countering each variant requires unique weapons. Automaton missions feature devastators. Target them during interactions. Team up for effective takedowns. Stay away from their intense fire. Use high damage weapons to kill fast. Mastering these strategies guarantees success.

Hulk

Hulks are massive armoured Automatons. Vents or orbital bombardments are their weakness. They attack players with massive firepower. To defeat them teamwork is needed. Hit their weak spots to damage them. Vent targeting railguns work. Bruiser Obliterator and Scorcher Hulks exist. Handling each type requires strategy. Avoid staying put during battles. Hulks are best eliminated with orbital stratagems. These formidable enemies can be defeated with preparation.

Tank

Automaton Tanks have thick armour. They have back vents that are weak. Quad HMGs or heavy cannons make them powerful. Railguns target their weaknesses well. Without teammates tanks are hard to defeat. Avoid their heavy firepower by moving. Target their exposed vents during engagements. Cover well to avoid damage. Tank elimination requires precise tactics. Prepare for tough fights with these enemies.

Dropship

Dropships bring reinforcements to battle. Their thrusters are weak. They must be hit quickly. For maximum efficiency use RL 112 Recoilless Rifles. Dropship destruction prevents enemy reinforcements. Stay moving to avoid fire. Dropships are common in Automaton missions. Attack their thrusters for fast takedowns. These threats are eliminated faster with coordination. Manage Dropships early to stay in control. Prevent reinforcements for mission success.

Terminid Enemies Scavenger

Scavengers are low level Terminide enemies. Swarms attack to overwhelm players. General firepower is their weakness. Crowd control weapons work against them. Scavengers are easy to eliminate strategically. Keep your distance to avoid crowding. Keep fires going to manage numbers. Scavengers are common in Bug missions. When handled well they pose little threat. Concentrate on fast takedowns.

Warrior

Warriors are multi limbed lightly armoured bugs. Their legs are weak. Targeting limbs limits movement. The warriors strike fast. Targeting them with precision weapons works. Bug missions feature many warriors. Avoid their strikes by staying away. Target their weaknesses for success. Tactical warriors are manageable. Remove them before they reach you.

Hunter

Large agile hunters Terminid foes. Jumping causes significant damage. General firepower is their weakness. Players must stay away to survive. Aiming accurately helps defeat them. Medium to high difficulty missions feature hunters. Avoid close combat with these enemies. Use ranged weapons for better results. Beating hunters requires focus and strategy. Be vigilant against these agile foes.

Stalker

Camouflaged stalkers move quickly. Players are stunned and attacked quickly. Their nests or limbs are weak. Destroying Stalker nests stops reinforcements. Speedy stalkers are difficult. Effectively eliminate them with precise weapons. Target nests to reduce numbers. Bug missions feature stalkers in specific lairs. These threats are taken down faster with coordination. Manage them carefully to avoid overwhelm.

Bile Spewer

Bile Spewers are Terminid ranged attackers. Corrosive acid causes long term damage. A weak point is their head or abdomen. Exploding their abdomen is damaging. Headshots eliminate them faster. Bile Spewers appear in medium difficult Bug missions. Stay mobile to avoid their corrosive attacks. Use high damage weapons to defeat them. Concentrate on their glowing body parts for efficiency. Be careful with Bile Spewers in battle.

Brood Commander

Brood Commanders are advanced Warriors. They charge harder and cause more damage. Their limbs are weak. Limb impairment reduces mobility. For accurate targeting use precision weapons. Missions range from easy to difficult with Brood Commanders. Stay mobile to avoid fees. Focus fire to kill quickly. Teamwork boosts success against these enemies. Preparation guarantees victory in difficult situations.

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Charger

Chargers are armoured rhino bugs. They have a weak backside or flesh. They resist frontal attacks. Players must circle for effective shots. Damage from chargers is severe. Avoid their attacks to live. Target their weaknesses with precision weapons. Missions with medium to high difficulty have chargers. These threats are eliminated faster with coordination. Staying alert boosts survival.

Bile Titan

Titans are huge Terminid enemies. The most deadly Terminids. Their weakness is orbital stratagems. Stay away during encounters for safety. Damage with Railguns or RL-112 Recoilless Rifles. For efficiency focus on the head or abdomen. Bile Titans face difficult missions. Strong strategies and teamwork are needed. Stay away from these deadly enemies. Planning ensures success in these intense battles.

Conclusion

Helldivers 2 requires mastering enemy weaknesses. Understanding their behaviour boosts survival. Win with teamwork and strategy. Use this guide for mission prep. Adjust tactics to enemy types and situations. Focus on weapon coordination and efficiency. Move confidently through game challenges. Be careful and enjoy the thrill. Helldivers 2 rewards planning and execution. Perseverance brings victory.